Tag Archives: Hitman: Sniper Challenge

Hitman: Sniper Challenge – Review

Hitman: Sniper Challenge is an unusual entry in the Hitman series, and one that many people don’t even know exists. Despite being given away as part of the many pre-order bonuses for the incredibly divisive fifth entry to the series Hitman: Absolution, I’ll save my opinions on that game for another time, Sniper Challenge is a surprisingly robust experience and certainly worth a play.

Hitman: Sniper Challenge came entirely stand alone from Hitman: Absolution. If digitally bought on Steam, it has its own little tab in your game library page (similarly it had its own icon with download purchases on consoles) and when purchased physically, came as a special disk with its own box complete with specific cover art. This not only facilitated the clean menu aesthetic found in both Hitman: Absolution and Hitman: Sniper Challenge, but also makes the whole experience feel more like its own thing instead of just feeling like a mode for Hitman: Absolution (which I suspect it would have done if merely placed on the menu of that game).

Gameplay wise, Sniper Challenge is very different from the previous entries in the series; and even very different from the game it accompanied, Hitman: Absolution. Instead of surreptitiously sneaking into secured sectors whilst donning disguises at the drop of a hat (or more accurately, the drop of a guard NPC’s body), Sniper Challenge is (as the name would suggest) focused on sniping. This gives the game a more relaxed feel, fitting of a pre-order bonus – it is, after all, just the entrée for the full game of Hitman: Absolution.

Image result for Hitman sniper challengeThe physics, which is the predominant feature of all sniping games, is very solid. Bullets have drop over distance and a fair bit of travel time. Although, not entirely realistic (this is certainly not the sniping experience of found in an ultra-realistic game like ARMA III) the arcade type feel is fun and gives shooting just enough skill to feel satisfying but not overly frustrating.

One of the key features of a Hitman game is its locations: extravagant parties, lavish buildings and bustling highly public events. In this regard, Sniper Challenge is certainly lacking. It is completely excusable, as a pre-order bonus, for the game to have one map there is, however, no reason for said map to be so boring. An annual company party in Chicago hardly compares to an international fashion show at a French Palace, an Italian vineyard turned drug factory or even the shady underbelly of Hong Kong. Still, despite its small scale, the essence of a good Hitman map is there.

The mission takes place over a rigid 15 minute timescale (counted in the bottom left of the screen) with events set to happen at certain times, such as the deployment of guards or the target taking a phone call. This allows a true Hitman fan to approach the level similarly to how they would a level in a previous game – with meticulous planning. The inclusion of a timer on the UI is also handy, in Hitman: Blood Money I’d often find myself having to jot down the times things happened on a map by pen and paper with a stop-clock.

Speaking of the mission, Hitman: Sniper Challenge has what is probably the best pre-mission briefing in the series so far. Beautifully rendered, voice acted and timed to a very fitting score; the pre-mission cut-scene gets my blood pumping every time. If you are at all a Hitman fan, and missed your opportunity to play this game on release (and don’t intend on tracking down a key on shady sites) I would completely recommend watching the cut-scene on YouTube. It perfectly encapsulates all things Hitman and is like a little love-letter to the series. Ironically, I’m sure if Hitman: Absolution had been approached in the same kind of way as Sniper Challenge it would have been far better received by series fans.

What Sniper Challenge really lacks is replayability. Yes, there are numerous easter-eggs which can be unlocked for a score modifier and a fair few number of sniper upgrades up for grabs there is little else in the way of incentive to come back for more. Despite this lack of replayability however, it’s a very nice addition to your library (certainly a must-have for any self-purporting Hitman fan) and I do still find myself occasionally booting it up for just a couple of minutes more of sniper fun.